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Free publish your Unreal Engine application from your computer to webpage without cloud and complicate configuration.
- Desktop with high-end graphics card can run Unreal Engien 4.24 application smoothly, support the graphics hardware reference documtes
- Minimal 2Megabit upload speed from ISP
- Install node.js, you can download and install on Nodejs website
Prepare Your Unreal Engine Application
Note: suitable Unreal Engine 4.24 and above
- Eenable Pixel Streaming plugin from main menu in the Unreal Editor, select Edit > Plugins. Under the Graphics category, find the Pixel Streaming Plugin and check its Enabled box.
- If project involves a character, and you can enable input from touch devices, and show the on-screen touch contorllers, from Unreal Editor, find the main menu , choose Edit > Project Settings, Under the Engine > Input category, find and enable the Always Show Touch Interface setting.
- Under the Level Editor > Play category, find the Additional Launch Parameters setting, and set its value to -AudioMixer -PixelStreamingIP=localhost -PixelStreamingPort=8888.
we deploying free server for connet, replace parameters as follow choice one of
from this steps , there 2 ways connect servers, standalone and packaged windows program.
1. Standalone mode
- Select Play mode and play setting from Unreal Editor top menu toolbar:
- Click play button to play level as standalone mode:
- Game project will immediately following engine initialization on startup:
- open browser, navigate to http://22.214.171.124:81 or http://126.96.36.199:82 (depend on your setup port patrmeters):
2. Package Project Mode
- Package your Project for Windows. From the main menu in the Unreal Editor, choose Files > Package Project > Windows > Windows (64-bit).
- When the packaging process is finished, go to the packaged folder. You’ll find a folder called WindowsNoEditor with contents similar to the following:
- Press Alt and drag your .exe file to create a new shortcut in the same folder (or anywhere else you like on your computer).
- Right-click the shortcut and choose Properties from the contextual menu.
- On the Shortcut tab of the Shortcut Properties window, append the text -PixelStreamingIP=localhost -PixelStreamingPort=8888 at the end of the Target field, and click OK.
replace parameters as follow choice one of: